: Madness at Gardmore Abbey: A Dungeons & Dragons Supplement : Waterdeep: Dungeon of the Mad Mage (Adventure Book, D&D Roleplaying. The big maguffin/villain in Gardmore Abbey is the Deck of Many Things. This artifact is one of the most appealing in all of D&D, embracing the. Note: This article contains spoilers for Madness at Gardmore Abbey. the poster map from the D&D Starter Set if it makes things easier for you.

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Where are the conversions?

But, I think it could be done. Notify me of new comments via email. Sturdy tokens, similar to those of the Monster Vault series, are included for the most of the monsters and NPCs.

All your points are valid: I admit, I have read alot about the game, and skimmed the rules, but still haven’t played it. The Deck has been around since the very early days, first appearing in the original Greyhawk supplement.

Posting Quick Reply – Please Wait. The catacombs beneath the Abbey are full of undead, one of my favorite types of monsters to use. Gardmore Abbey would work pretty well right after this, and in fact the adventure kadness story ties to these other adventures. I love using props in my games any time I can, and the Deck has been a smash hit with my group so far. RavenloftIsle of Dreadand many others were among my favorites.


Anybody else convert it to 5E or Pathfinder? There’s been little posted about the fluff changes necessary, sadly, but it should be doable.

Tips for Gardmore Abbey

I just ran my players through it, and the fight was a gloriously challenging epic battle that lasted almost two hours. December 20, at The Mad King is dead, they’ve cleansed the Dwimmer Deep dungeons, and they have a hoard of treasure and a broken pirate ship.

Friday, 20th January, By continuing to use this website, you agree to their use. Maybe someone could give an example of an encounter that would be tough to translate to 5E? Whether you use it all in a marathon adventure chain, or simply pick and choose, there is a wealth of useful material here.

Madness at Gardmore Abbey uses a young red dragon in a showcase encounter. Create a free website or blog at WordPress. Whether it’s adding maps or terrain powers, both seem madnesss they could be pretty easily included. Whether by intention or not, Madness at Gardmore Abbey follows the line of adventures in the Essentials series very well.

Madness at Gardmore Abbey 5e conversion | Sage Advice D&D

Friday, 2nd December, The hardest part was trying to do versions for a lot of the monsters, but that might be easier now with the Monster Manual available. December 20, at 3: Excited to run this adventure in a few months, d&x now finishing Thunderspire Labyrinth, and am seeding Gardmore Abbey.

Scrivener of Doom gave XP for this post. Finding new cards here and there throughout the D&v has added to the coherence of our campaign. Share Facebook Twitter Email Reddit.


The recent Abbeg preview with the Deck of Many Things also got me thinking this would be a fun adventure to convert though I will need to alter the Deck a bit, and in the very least allow the cards to be separated from mwdness other. Ties to Other Planes.

My party just last night finished the megadungeon they’ve been exploring since Julyand is newly 6th level. You are commenting using your WordPress.

Maybe throw up a google docs of the monsters used. Maps and tiles are much the same; sure, I can simply use what I have on hand, but it still bugs me when my best option is to draw a map on Gaming Paper.

Madness at Gardmore Abbey 5e Conversion I’ve been thinking about converting one of the better 4e adventures to 5e, and you can read more about that here.

Obviously encounter details would need to change. While still dangerous, 4E style planar marness are possible for characters of more modest abilities.

As with the Feywild, you can easily toss in some bread crumbs here that lead to further exploration of the dread Far Realm later in your campaign.